Sound
(NOTE) Adds random noise (static) to audio generated by its input SoundNodes.
| Methods | Properties | Base Classes | Derived Classes | 
|---|---|---|---|
| AdditiveCutoff | soundnode | ||
| AdditiveGain | |||
| MultiplicativeCutoff | |||
| MultiplicativeGain | 
Properties
AdditiveCutoff : real
The cutoff frequency used for the additive noise component, in Hz.
var AdditiveCutoff : Real
AdditiveGain : real
The gain of the additive noise component, in decibels.
var AdditiveGain : Real
MultiplicativeCutoff : real
The cutoff frequency used for the multiplicative noise component, in Hz.
var MultiplicativeCutoff : Real
MultiplicativeGain : real
The gain of the multiplicative noise component, in decibels.
var MultiplicativeGain : Real