Sound
(NOTE) Adds random noise (static) to audio generated by its input SoundNodes.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
AdditiveCutoff | soundnode | ||
AdditiveGain | |||
MultiplicativeCutoff | |||
MultiplicativeGain |
Properties
AdditiveCutoff : real
The cutoff frequency used for the additive noise component, in Hz.
var AdditiveCutoff : Real
AdditiveGain : real
The gain of the additive noise component, in decibels.
var AdditiveGain : Real
MultiplicativeCutoff : real
The cutoff frequency used for the multiplicative noise component, in Hz.
var MultiplicativeCutoff : Real
MultiplicativeGain : real
The gain of the multiplicative noise component, in decibels.
var MultiplicativeGain : Real