Resource
Engine
(NOTE) An archetype is a resource containing the serialized data definition of an object. The archetype stores a binary cache of the serialization data and the source file for debugging and for archetype updating.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
StoredType | Resource |
Properties
StoredType : boundtype
An Archetype can be a Cog, Space, or GameSession. It's okay for this to be a raw BoundType* because native types will never be destructed.
var StoredType : BoundType