Table of Contents

Component Sound

Methods Properties Base Classes Derived Classes
Constructor LatencySetting component
MinVolumeThreshold
MixType
MuteAllAudio
SystemVolume

Properties


LatencySetting : AudioLatency

Using the high latency setting can fix some audio problems (such as clicks and static) but can lead to a slight delay in the audio.

var LatencySetting : AudioLatency

MinVolumeThreshold : real

Sets the volume threshold at which sounds will be virtualized (they will continue tracking their position and all data but will not process audio). This is a floating point volume number, not decibels.

var MinVolumeThreshold : Real

MixType : AudioMixTypes

Sets the number of channels the audio system uses when creating audio. See the enum descriptions. If your selection is different from the output device, it will be automatically translated to match the number of channels needed for output.

var MixType : AudioMixTypes

MuteAllAudio : boolean

When true, audio will be processed normally but will be silent.

var MuteAllAudio : Boolean

SystemVolume : real

An overall volume modifier that is applied to all audio produced by Zilch.

var SystemVolume : Real

Methods


AudioSettings : Void

constructor

Name Type Description
function AudioSettings()