Sound
(NOTE) Applies a chorus filter to audio generated by its input SoundNodes.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
FeedbackPercent | soundnode | ||
FeedbackValue | |||
MaxDelayMillisec | |||
MinDelayMillisec | |||
ModulationFrequency | |||
OffsetMillisec |
Properties
FeedbackPercent : real
DEPRECATED The FeedbackValue property should be used instead.
var FeedbackPercent : Real
FeedbackValue : real
The percentage of output (0 - 1.0) which is fed back into the filter as input.
var FeedbackValue : Real
MaxDelayMillisec : real
The maximum delay reached by the modulation. It will oscillate between the MinDelayMillisec value and this value at the frequency set by the ModulationFrequency property.
var MaxDelayMillisec : Real
MinDelayMillisec : real
The minimum delay reached by the modulation. It will oscillate between the this value and the MaxDelayMillisec value at the frequency set by the ModulationFrequency property.
var MinDelayMillisec : Real
ModulationFrequency : real
The frequency of the oscillator which varies the modulation.
var ModulationFrequency : Real
OffsetMillisec : real
The offset value of the chorus filter, in milliseconds.
var OffsetMillisec : Real