Physics
(NOTE) Used to specify which collision group events should be sent out for a CollisionFilter. Allows customizing who gets events (in the filter pair) and what event name is sent out.
| Methods | Properties | Base Classes | Derived Classes | 
|---|---|---|---|
| BlockType | safeid32object | collisionendblock | |
| EventOverride | collisionpersistedblock | ||
| SendEventsToA | collisionstartblock | ||
| SendEventsToB | presolveblock | ||
| SendEventsToSpace | 
Properties
BlockType : CollisionFilterBlockType
read-only
What type of collision filter block is this?
var BlockType : CollisionFilterBlockType
EventOverride : string
What event name to send out when this block triggers. If left empty the default name will be used (e.g. GroupCollisionStarted).
var EventOverride : String
SendEventsToA : boolean
Does the first object in the filter get this event type sent to it?
var SendEventsToA : Boolean
SendEventsToB : boolean
Does the second object in the filter get this event type sent to it?
var SendEventsToB : Boolean
SendEventsToSpace : boolean
Does the active space of the objects get this event type sent to it?
var SendEventsToSpace : Boolean