Table of Contents

Component Physics

(NOTE) Allows a cog to ignore certain effect types (such as gravity or drag) that are being applied to the entire space (effects on Space or LevelSettings).

Methods Properties Base Classes Derived Classes
GetIgnoreState IgnoreBuoyancy component
Constructor IgnoreCustom
SetIgnoreState IgnoreDrag
IgnoreFlow
IgnoreForce
IgnoreGravity
IgnorePointForce
IgnorePointGravity
IgnoreThrust
IgnoreTorque
IgnoreVortex
IgnoreWind

Properties


IgnoreBuoyancy : boolean

Whether or not to ignore buoyancy effects.

var IgnoreBuoyancy : Boolean

IgnoreCustom : boolean

Whether or not to ignore custom effects.

var IgnoreCustom : Boolean

IgnoreDrag : boolean

Whether or not to ignore drag effects.

var IgnoreDrag : Boolean

IgnoreFlow : boolean

Whether or not to ignore flow effects.

var IgnoreFlow : Boolean

IgnoreForce : boolean

Whether or not to ignore force effects.

var IgnoreForce : Boolean

IgnoreGravity : boolean

Whether or not to ignore gravity effects.

var IgnoreGravity : Boolean

IgnorePointForce : boolean

Whether or not to ignore point force effects.

var IgnorePointForce : Boolean

IgnorePointGravity : boolean

Whether or not to ignore point gravity effects.

var IgnorePointGravity : Boolean

IgnoreThrust : boolean

Whether or not to ignore thrust effects.

var IgnoreThrust : Boolean

IgnoreTorque : boolean

Whether or not to ignore torque effects.

var IgnoreTorque : Boolean

IgnoreVortex : boolean

Whether or not to ignore vortex effects.

var IgnoreVortex : Boolean

IgnoreWind : boolean

Whether or not to ignore wind effects.

var IgnoreWind : Boolean

Methods


GetIgnoreState : boolean

Should the given effect type be ignored? |Name|Type|Description| |---|---|---| |effectType|PhysicsEffectType| |

function GetIgnoreState(effectType : PhysicsEffectType) : Boolean

IgnoreSpaceEffects : Void

constructor

Name Type Description
function IgnoreSpaceEffects()

SetIgnoreState : Void

Set if an effect type should be ignored. |Name|Type|Description| |---|---|---| |effectType|PhysicsEffectType| | |ignore|boolean| |

function SetIgnoreState(effectType : PhysicsEffectType, ignore : Boolean)