Table of Contents

Component Physics

(NOTE) Overrides a joint's configuration values of slop, linear/angular Baumgarte, and linear/angular error correction. Slop is the amount of error allowed before position correction takes effect. Baumgarte is used to correct error with a penalty impulse. Baumgarte is split into linear and angular portions because of stability. Error correction is only used when the joint is solved with post stabilization.

Methods Properties Base Classes Derived Classes
Constructor AngularBaumgarte component
AngularErrorCorrection
LinearBaumgarte
LinearErrorCorrection
PositionCorrectionType
Slop

Properties


AngularBaumgarte : real

The exponential constant for correcting angular error with a penalty impulse.

var AngularBaumgarte : Real

AngularErrorCorrection : real

The max amount of error that can be corrected by the angular portion of any constraint in one frame (only for PostStabilization).

var AngularErrorCorrection : Real

LinearBaumgarte : real

The exponential constant for correcting linear error with a penalty impulse.

var LinearBaumgarte : Real

LinearErrorCorrection : real

The max amount of error that can be corrected by the linear portion of any constraint in one frame (only for PostStabilization).

var LinearErrorCorrection : Real

PositionCorrectionType : ConstraintPositionCorrection

The kind of position correction that this joint should use.

var PositionCorrectionType : ConstraintPositionCorrection

Slop : real

The amount of error allowed before position correction takes effect.

var Slop : Real

Methods


JointConfigOverride : Void

constructor

Name Type Description
function JointConfigOverride()