Component
Physics
(NOTE) Allows the user to override parameters for debug drawing of joints. Primarily used to debug draw from different object perspectives and to change the size of drawn data.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
Constructor | Active | component | |
Detail | |||
ObjectAPerspective | |||
ObjectBPerspective | |||
Size |
Properties
Active : boolean
Whether or not this component is active.
var Active : Boolean
Detail : real
The amount of detail to use when drawing. For example, the detail on a RevoluteJoint will increase the number of lines used to draw the arc of a circle.
var Detail : Real
ObjectAPerspective : boolean
If we draw the joint's debug info from the perspective of ObjectA. Typically used when ObjectA is marked as a static object and ObjectB has free movement.
var ObjectAPerspective : Boolean
ObjectBPerspective : boolean
If we draw the joint's debug info from the perspective of ObjectB. Typically used when ObjectB is marked as a static object and ObjectA has free movement.
var ObjectBPerspective : Boolean
Size : real
A size modifier for the debug drawing. 1 is the base size.
var Size : Real
Methods
JointDebugDrawConfig : Void
constructor
Name Type Description function JointDebugDrawConfig()