Table of Contents

Component Physics

(NOTE) Legacy. A linear axis joint is used to keep an object locked on a plane that is defined by a normal. This was made to help make a dynamic character controller. Instead of locking translation along a plane, the constraint can be turned off with a motor attached to it which will drive movement in the direction of the plane normal. This can then be thought of as a "move in direction" constraint.

Methods Properties Base Classes Derived Classes
Constructor WorldAxis joint

Properties


WorldAxis : real3

The axis in world space that is constrained.

var WorldAxis : Real3

Methods


LinearAxisJoint : Void

constructor

Name Type Description
function LinearAxisJoint()