Table of Contents

Component Physics

(NOTE) Legacy. A position joint that is designed to manipulate one object. The only difference between this and the position joint is that the manipulator always draws itself, draws differently, and configures the max impulse differently.

Methods Properties Base Classes Derived Classes
Constructor LocalPoint joint
TargetPoint
WorldPoint

Properties


LocalPoint : real3

The local space point on the object that the joint is connected to.

var LocalPoint : Real3

TargetPoint : real3

The point in world space that the object's point is being moved towards.

var TargetPoint : Real3

WorldPoint : real3

The world space point on the object that the joint is connected to.

var WorldPoint : Real3

Methods


ManipulatorJoint : Void

constructor

Name Type Description
function ManipulatorJoint()