Table of Contents

Resource Graphics

(NOTE) A composition of shader fragments that defines a shader program that is used when rendering Graphicals.

Methods Properties Base Classes Derived Classes
RuntimeClone CompositionLabel dataresource
ReferencedByList
RenderGroups

Properties


CompositionLabel : integer

read-only

var CompositionLabel : Integer

ReferencedByList : rendergrouplist

read-only

var ReferencedByList : RenderGroupList

RenderGroups : rendergrouplist

read-only

var RenderGroups : RenderGroupList

Methods


RuntimeClone : material

Creates an anonymous copy that can be independently modified, destroyed when all references are gone. |Name|Type|Description| |---|---|---|

function RuntimeClone() : Material