Table of Contents

Editor

(NOTE) Structure bound to the property view for the main editor. Contains the different settings that the user can modify.

Methods Properties Base Classes Derived Classes
AutoCompute AutoComputeMethod eventobject
Constructor AutoComputeMode
ClearColor
DrawMode
MeshThickness
OuterContourColor
SimplificationThreshold
SpriteSource
SurfaceLevelThreshold

Properties


AutoComputeMethod : MultiConvexMeshAutoComputeMethod

What method of auto-computing should be used? Most likely 'pixel' is the mode that should be used.

var AutoComputeMethod : MultiConvexMeshAutoComputeMethod

AutoComputeMode : MultiConvexMeshAutoComputeMode

Should the auto-computed mesh be calculated from the alpha or the intensity of the sprite?

var AutoComputeMode : MultiConvexMeshAutoComputeMode

ClearColor : real4

The clear color of the viewport used to render.

var ClearColor : Real4

DrawMode : MultiConvexMeshDrawMode

How should the collection of meshes be drawn?

var DrawMode : MultiConvexMeshDrawMode

MeshThickness : real

Since the mesh is on a 2d plane, they need some thickness for their z-depth. This controls how thick the meshes are.

var MeshThickness : Real

OuterContourColor : real4

The color to draw edges with.

var OuterContourColor : Real4

SimplificationThreshold : real

A threshold to control when vertices should be removed (simplified). This value is related to the area of a triangle.

var SimplificationThreshold : Real

SpriteSource : spritesource

The sprite source used as a reference for drawing the mesh. Note: this is not always what's visible as the user can drag in archetypes to view as well.

var SpriteSource : SpriteSource

SurfaceLevelThreshold : real

When the sprite is sampled using the AutoComputeMode, what value should be used to determine where a surface is.

var SurfaceLevelThreshold : Real

Methods


AutoCompute : Void

Resets the points of the mesh to an approximation for the current sprite. |Name|Type|Description| |---|---|---|

function AutoCompute()

MultiConvexMeshPropertyViewInfo : Void

constructor

Name Type Description
function MultiConvexMeshPropertyViewInfo()