Table of Contents

Physics

(NOTE) Provides the interface for casting through PhysicsSpaces.

Methods Properties Base Classes Derived Classes
Constructor DynamicColliders raycastprovider
MultiSelectKinematic
MultiSelectStatic
SelectGhosts
StaticColliders

Properties


DynamicColliders : boolean

Should dynamic colliders (those with rigid bodies) be selected?

var DynamicColliders : Boolean

MultiSelectKinematic : boolean

Should multi-selection work with kinematic objects?

var MultiSelectKinematic : Boolean

MultiSelectStatic : boolean

Should multi-selection work with static objects?

var MultiSelectStatic : Boolean

SelectGhosts : boolean

Should ghost colliders be selected?

var SelectGhosts : Boolean

StaticColliders : boolean

Should static colliders (those without rigid bodies) be selected?

var StaticColliders : Boolean

Methods


PhysicsRaycastProvider : Void

constructor

Name Type Description
function PhysicsRaycastProvider()