Physics
(NOTE) Provides the interface for casting through PhysicsSpaces.
| Methods | Properties | Base Classes | Derived Classes | 
|---|---|---|---|
| Constructor | DynamicColliders | raycastprovider | |
| MultiSelectKinematic | |||
| MultiSelectStatic | |||
| SelectGhosts | |||
| StaticColliders | 
Properties
DynamicColliders : boolean
Should dynamic colliders (those with rigid bodies) be selected?
var DynamicColliders : Boolean
MultiSelectKinematic : boolean
Should multi-selection work with kinematic objects?
var MultiSelectKinematic : Boolean
MultiSelectStatic : boolean
Should multi-selection work with static objects?
var MultiSelectStatic : Boolean
SelectGhosts : boolean
Should ghost colliders be selected?
var SelectGhosts : Boolean
StaticColliders : boolean
Should static colliders (those without rigid bodies) be selected?
var StaticColliders : Boolean
Methods
PhysicsRaycastProvider : Void
constructor
Name Type Description function PhysicsRaycastProvider()