Component
Engine
(NOTE) Project component store primary data for a project. Projects are separate games with their own content and settings.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
Constructor | AutoTakeProjectScreenshot | component | |
ContentFolder | |||
EditorContentFolder | |||
ProjectFolder | |||
ProjectName | |||
ProjectOwner |
Properties
AutoTakeProjectScreenshot : boolean
var AutoTakeProjectScreenshot : Boolean
ContentFolder : string
read-only
Returns the path to the generated content folder for this project.
var ContentFolder : String
EditorContentFolder : string
read-only
Returns the path to the content folder containing editor specific content (screen shot, editor settings, etc...).
var EditorContentFolder : String
ProjectFolder : string
read-only
Returns the path to the folder containing this project.
var ProjectFolder : String
ProjectName : string
read-only
Returns the Project's Name.
var ProjectName : String
ProjectOwner : string
var ProjectOwner : String
Methods
ProjectSettings : Void
constructor
Constructor / Destructor. |Name|Type|Description| |---|---|---|
function ProjectSettings()
ProjectSettings : Void
constructor
Constructor / Destructor. |Name|Type|Description| |---|---|---|
function ProjectSettings()