Table of Contents

Sound

(NOTE) Records audio generated by its input SoundNodes into a WAV file.

Methods Properties Base Classes Derived Classes
StartRecording FileName soundnode
StopRecording Paused
StreamToDisk

Properties


FileName : string

The name of the output file that will be created, including the full path. Do not include the file extension.

var FileName : String

Paused : boolean

When true, recording is paused, and can be resumed by setting to false.

var Paused : Boolean

StreamToDisk : boolean

When false, audio data will be saved in a buffer and written to the file when StopRecording is called. When true, data will be written to the file constantly during every update frame, and nothing will be saved.

var StreamToDisk : Boolean

Methods


StartRecording : Void

Starts writing all audio input to a file. |Name|Type|Description| |---|---|---|

function StartRecording()

StopRecording : Void

Stops writing data and closes the file. |Name|Type|Description| |---|---|---|

function StopRecording()