Table of Contents

Sound

(NOTE) Applies a simple reverb filter to audio generated by its input SoundNodes.

Methods Properties Base Classes Derived Classes
InterpolateWetPercent Length soundnode
InterpolateWetValue WetPercent
WetValue

Properties


Length : real

The length of the reverb tail, in seconds. The default value is 0.1.

var Length : Real

WetPercent : real

DEPRECATED The WetValue property should be used instead.

var WetPercent : Real

WetValue : real

The percentage of the node's output (0 - 1.0) which has the reverb filter applied to it. Setting this property to 0 will stop all reverb calculations.

var WetValue : Real

Methods


InterpolateWetPercent : Void

DEPRECATED The InterpolateWetValue method should be used instead. |Name|Type|Description| |---|---|---| |percent|real| | |time|real| |

function InterpolateWetPercent(percent : Real, time : Real)

InterpolateWetValue : Void

Interpolates the WetValue property from its current value to the value passed in as the first parameter, over the number of seconds passed in as the second parameter. |Name|Type|Description| |---|---|---| |value|real| | |time|real| |

function InterpolateWetValue(value : Real, time : Real)