Component Gameplay
| Methods | Properties | Base Classes | Derived Classes |
|---|---|---|---|
| Constructor | AutoCalculateLifetime | particleanimator | |
| Helix | |||
| HelixOffset | |||
| HelixRadius | |||
| HelixWaveLength | |||
| Mode | |||
| Speed | |||
| SpringDampingRatio | |||
| SpringFrequencyHz |
Properties
AutoCalculateLifetime : boolean
If checked, the lifetime on the SplineParticleEmitter will be updated to the time it would take to travel the entire path at the current speed.
var AutoCalculateLifetime : Boolean
Helix : boolean
var Helix : Boolean
HelixOffset : real
Offset in radians for where the helix starts.
var HelixOffset : Real
HelixRadius : real
The radius of the helix.
var HelixRadius : Real
HelixWaveLength : real
How fast the helix rotates in radians / second.
var HelixWaveLength : Real
Mode : SplineAnimatorMode
The current animate mode.
var Mode : SplineAnimatorMode
Speed : real
The speed at which the particles move in meters / second.
var Speed : Real
SpringDampingRatio : real
var SpringDampingRatio : Real
SpringFrequencyHz : real
Spring properties.
var SpringFrequencyHz : Real
Methods
SplineParticleAnimator : Void
constructor
Name Type Description function SplineParticleAnimator()