Table of Contents

Component Physics

(NOTE) Defines the collision volume of a box defined by a size on each axis.

Methods Properties Base Classes Derived Classes
Constructor HalfSize collider
Size
WorldSize

Properties


HalfSize : real3

The half size (from the center to the upper-right corner) on each axis of the box in local space. Used to make the box's size match a model or some other volume without needing to scale the transform (also avoids non-uniform scale issues).

var HalfSize : Real3

Size : real3

The size (from min to max) on each axis of the box in local space. Used to make the box's size match a model or some other volume without needing to scale the transform (also avoids non-uniform scale issues).

var Size : Real3

WorldSize : real3

read-only

The size of the box after the transform is applied (scale and rotation).

var WorldSize : Real3

Methods


BoxCollider : Void

constructor

Name Type Description
function BoxCollider()