Table of Contents

Resource Physics

(NOTE) A convex mesh meant for use with dynamic rigid bodies. Computes efficient contact information compared to a regular physics mesh. This mesh also defines a volume which means mass properties can be computed.

Methods Properties Base Classes Derived Classes
Constructor genericphysicsmesh
CreateRuntime
RuntimeClone

Properties


Methods


ConvexMesh : Void

constructor

Name Type Description
function ConvexMesh()

CreateRuntime : convexmesh

static

Creates a ConvexMesh for run-time modifications. |Name|Type|Description| |---|---|---|

function CreateRuntime() : ConvexMesh

RuntimeClone : convexmesh

Creates a clone of this mesh for run-time modifications. |Name|Type|Description| |---|---|---|

function RuntimeClone() : ConvexMesh