Table of Contents

Resource Physics

(NOTE) Base class of mesh type physics resources. Stores the actual mesh (no optimization structures) and information about the mesh such as mass and inertia.

Methods Properties Base Classes Derived Classes
UpdateAndNotifyIfModified Indices Resource convexmesh
Validate Vertices physicsmesh

Properties


Indices : physicsmeshindexdata

read-only

The index buffer data of this mesh.

var Indices : PhysicsMeshIndexData

Vertices : physicsmeshvertexdata

read-only

The vertex buffer data of this mesh.

var Vertices : PhysicsMeshVertexData

Methods


UpdateAndNotifyIfModified : Void

Rebuild all extra mesh information if it is currently modified. This includes things like the center of mass, volume, aabb, edge info and more (some derived types may have a mid-phase, etc...) |Name|Type|Description| |---|---|---|

function UpdateAndNotifyIfModified()

Validate : boolean

Check if the mesh is valid. Optionally throw a script exception if it is invalid. |Name|Type|Description| |---|---|---| |throwExceptionIfInvalid|boolean| |

function Validate(throwExceptionIfInvalid : Boolean) : Boolean