Table of Contents

Component Gameplay

(NOTE) Create the starting space and load the starting level into that space.

Methods Properties Base Classes Derived Classes
Constructor LoadEditingLevel component
StartingLevel
StartingSpace

Properties


LoadEditingLevel : boolean

var LoadEditingLevel : Boolean

StartingLevel : level

var StartingLevel : Level

StartingSpace : archetype

var StartingSpace : Archetype

Methods


DefaultGameSetup : Void

constructor

Name Type Description
function DefaultGameSetup()