Component
Gameplay
(NOTE) Create the starting space and load the starting level into that space.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
Constructor | LoadEditingLevel | component | |
StartingLevel | |||
StartingSpace |
Properties
LoadEditingLevel : boolean
var LoadEditingLevel : Boolean
StartingLevel : level
var StartingLevel : Level
StartingSpace : archetype
var StartingSpace : Archetype
Methods
DefaultGameSetup : Void
constructor
Name Type Description function DefaultGameSetup()