Component
Physics
(NOTE) Defines the collision volume for an ellipsoid (3 dimensional ellipse) defined by three radius values.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
Constructor | Radii | collider | |
WorldRadii |
Properties
Radii : real3
The x, y, and z radius of the ellipsoid.
var Radii : Real3
WorldRadii : real3
read-only
The radii of the ellipsoid after transform is applied (scale and rotation).
var WorldRadii : Real3
Methods
EllipsoidCollider : Void
constructor
Name Type Description function EllipsoidCollider()