Engine
(NOTE) Gamepads is a collection of gamepads.
| Methods | Properties | Base Classes | Derived Classes | 
|---|---|---|---|
| GetGamePad | MaxGamepadCount | eventobject | |
| PauseVibration | |||
| ResumeVibration | 
Properties
MaxGamepadCount : integer
read-only
Gets the maximum number of supported gamepads.
var MaxGamepadCount : Integer
Methods
GetGamePad : gamepad
Get the gamepad for a given index from [0, GamepadCount]. |Name|Type|Description| |---|---|---| |gamepadIndex|integer| |
function GetGamePad(gamepadIndex : Integer) : Gamepad
PauseVibration : Void
Pause Vibration on all gamepads. |Name|Type|Description| |---|---|---|
function PauseVibration()
ResumeVibration : Void
Resume vibration on all gamepads. |Name|Type|Description| |---|---|---|
function ResumeVibration()