Table of Contents

Engine

(NOTE) Gamepads is a collection of gamepads.

Methods Properties Base Classes Derived Classes
GetGamePad MaxGamepadCount eventobject
PauseVibration
ResumeVibration

Properties


MaxGamepadCount : integer

read-only

Gets the maximum number of supported gamepads.

var MaxGamepadCount : Integer

Methods


GetGamePad : gamepad

Get the gamepad for a given index from [0, GamepadCount]. |Name|Type|Description| |---|---|---| |gamepadIndex|integer| |

function GetGamePad(gamepadIndex : Integer) : Gamepad

PauseVibration : Void

Pause Vibration on all gamepads. |Name|Type|Description| |---|---|---|

function PauseVibration()

ResumeVibration : Void

Resume vibration on all gamepads. |Name|Type|Description| |---|---|---|

function ResumeVibration()