Table of Contents

Component Physics

(NOTE) Defines a collection of sub-convex meshes. This allows a non-convex object to be broken up into several convex pieces for efficient collision detection and use with rigid bodies.

Methods Properties Base Classes Derived Classes
Constructor Mesh collider

Properties


Mesh : multiconvexmesh

The MultiConvexMesh resource that defines collision.

var Mesh : MultiConvexMesh

Methods


MultiConvexMeshCollider : Void

constructor

Name Type Description
function MultiConvexMeshCollider()