Component
Physics
(NOTE) Defines a collection of sub-convex meshes. This allows a non-convex object to be broken up into several convex pieces for efficient collision detection and use with rigid bodies.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
Constructor | Mesh | collider |
Properties
Mesh : multiconvexmesh
The MultiConvexMesh resource that defines collision.
var Mesh : MultiConvexMesh
Methods
MultiConvexMeshCollider : Void
constructor
Name Type Description function MultiConvexMeshCollider()