Table of Contents

Event Networking

(NOTE) Dispatched after fully loading and synchronizing a level in a net space.

Methods Properties Base Classes Derived Classes
GameSession event
LevelName
Space

Properties


GameSession : gamesession

read-only

Network game session.

var GameSession : GameSession

LevelName : string

read-only

Current level name.

var LevelName : String

Space : space

read-only

Network space.

var Space : Space

Methods