Table of Contents

Physics

(NOTE) Cast result from performing a sweep test.

Methods Properties Base Classes Derived Classes
Constructor OtherCollider
OtherObject
Penetration
Time
WorldNormalTowardsOther
WorldNormalTowardsSelf
WorldPoint

Properties


OtherCollider : collider

read-only

The other collider being hit.

var OtherCollider : Collider

OtherObject : cog

read-only

The other cog being hit.

var OtherObject : Cog

Penetration : real

read-only

The amount of overlap with this object. Will typically be zero unless the objects start in contact.

var Penetration : Real

Time : real

read-only

The time of impact that this collision first happens.

var Time : Real

WorldNormalTowardsOther : real3

read-only

The contact normal pointing from the sweeping object towards the other object.

var WorldNormalTowardsOther : Real3

WorldNormalTowardsSelf : real3

read-only

The contact normal pointing from the other object towards the sweeping object.

var WorldNormalTowardsSelf : Real3

WorldPoint : real3

read-only

The point of intersection in world-space.

var WorldPoint : Real3

Methods


SweepResult : Void

constructor

Name Type Description
function SweepResult()

SweepResult : Void

constructor

Name Type Description
sweepresult
function SweepResult( : SweepResult)