Table of Contents

Component Physics

(NOTE) Applies a directional force at the thrust effect's center. When applied to a rigid body, this will compute a torque if the force's direction does not go through the center of mass. Useful for modeling any sort of a thruster.

Methods Properties Base Classes Derived Classes
Constructor ForceDirection physicseffect
ForceStrength
LocalSpaceDirection
WorldForceDirection

Properties


ForceDirection : real3

The direction that the force should be applied.

var ForceDirection : Real3

ForceStrength : real

The strength of the force being applied in the force direction.

var ForceStrength : Real

LocalSpaceDirection : boolean

Determines if this force is to be applied in local or world space.

var LocalSpaceDirection : Boolean

WorldForceDirection : real3

read-only

The direction that the force should be applied in world space.

var WorldForceDirection : Real3

Methods


ThrustEffect : Void

constructor

Name Type Description
function ThrustEffect()