Table of Contents

Component Physics

(NOTE) Applies a wind force in a given direction. The wind force is calculated from the squared wind speed and is scaled by the approximate surface area of the object in the direction of the force.

Methods Properties Base Classes Derived Classes
Constructor LocalSpaceDirection physicseffect
WindDirection
WindSpeed
WorldWindDirection

Properties


LocalSpaceDirection : boolean

Determines if the wind's direction is a local or world-space vector.

var LocalSpaceDirection : Boolean

WindDirection : real3

The direction that the wind is blowing.

var WindDirection : Real3

WindSpeed : real

The speed that the wind is blowing.

var WindSpeed : Real

WorldWindDirection : real3

read-only

The direction of the wind in world space.

var WorldWindDirection : Real3

Methods


WindEffect : Void

constructor

Name Type Description
function WindEffect()