Component
Physics
(NOTE) Applies a wind force in a given direction. The wind force is calculated from the squared wind speed and is scaled by the approximate surface area of the object in the direction of the force.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
Constructor | LocalSpaceDirection | physicseffect | |
WindDirection | |||
WindSpeed | |||
WorldWindDirection |
Properties
LocalSpaceDirection : boolean
Determines if the wind's direction is a local or world-space vector.
var LocalSpaceDirection : Boolean
WindDirection : real3
The direction that the wind is blowing.
var WindDirection : Real3
WindSpeed : real
The speed that the wind is blowing.
var WindSpeed : Real
WorldWindDirection : real3
read-only
The direction of the wind in world space.
var WorldWindDirection : Real3
Methods
WindEffect : Void
constructor
Name Type Description function WindEffect()