Table of Contents

Component Graphics

(NOTE) Common interface for 2D Sprite based graphicals.

Methods Properties Base Classes Derived Classes
GeometryMode graphical multisprite
VertexColor sprite
spritetext

Properties


GeometryMode : SpriteGeometryMode

How the Sprite should be oriented in 3D space.

var GeometryMode : SpriteGeometryMode

VertexColor : real4

Color attribute of the generated vertices accessible in the vertex shader.

var VertexColor : Real4

Methods