Component
Graphics
(NOTE) Common interface for 2D Sprite based graphicals.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
GeometryMode | graphical | multisprite | |
VertexColor | sprite | ||
spritetext |
Properties
GeometryMode : SpriteGeometryMode
How the Sprite should be oriented in 3D space.
var GeometryMode : SpriteGeometryMode
VertexColor : real4
Color attribute of the generated vertices accessible in the vertex shader.
var VertexColor : Real4