Graphics
(NOTE) Contains all output targets and render settings needed for a render task.
Methods | Properties | Base Classes | Derived Classes |
---|---|---|---|
Constructor | BlendSettings | ||
ColorTarget | |||
CullMode | |||
DepthSettings | |||
DepthTarget | |||
GlobalShaderInputs | |||
MultiRenderTarget |
Properties
BlendSettings : blendsettings
Settings to use when blending shader output with the ColorTarget, implicitly BlendSettings0.
var BlendSettings : BlendSettings
ColorTarget : rendertarget
The RenderTarget of a color format to output to, implicitly RenderTarget0.
var ColorTarget : RenderTarget
CullMode : CullMode
var CullMode : CullMode
DepthSettings : depthsettings
Settings to use when doing depth/stencil testing with DepthTarget.
var DepthSettings : DepthSettings
DepthTarget : rendertarget
The RenderTarget of a depth format to use as a depth buffer for depth/stencil testing.
var DepthTarget : RenderTarget
GlobalShaderInputs : shaderinputs
Shader input values to be globally overridden for all objects/shaders.
var GlobalShaderInputs : ShaderInputs
MultiRenderTarget : multirendertarget
read-only
Interface for configuring multiple color target outputs.
var MultiRenderTarget : MultiRenderTarget
Methods
RenderSettings : Void
constructor
Name Type Description function RenderSettings()
RenderSettings : Void
constructor
Name Type Description rendersettings function RenderSettings( : RenderSettings)