Table of Contents

Graphics

(NOTE) Contains all output targets and render settings needed for a render task.

Methods Properties Base Classes Derived Classes
Constructor BlendSettings
ColorTarget
CullMode
DepthSettings
DepthTarget
GlobalShaderInputs
MultiRenderTarget

Properties


BlendSettings : blendsettings

Settings to use when blending shader output with the ColorTarget, implicitly BlendSettings0.

var BlendSettings : BlendSettings

ColorTarget : rendertarget

The RenderTarget of a color format to output to, implicitly RenderTarget0.

var ColorTarget : RenderTarget

CullMode : CullMode

var CullMode : CullMode

DepthSettings : depthsettings

Settings to use when doing depth/stencil testing with DepthTarget.

var DepthSettings : DepthSettings

DepthTarget : rendertarget

The RenderTarget of a depth format to use as a depth buffer for depth/stencil testing.

var DepthTarget : RenderTarget

GlobalShaderInputs : shaderinputs

Shader input values to be globally overridden for all objects/shaders.

var GlobalShaderInputs : ShaderInputs

MultiRenderTarget : multirendertarget

read-only

Interface for configuring multiple color target outputs.

var MultiRenderTarget : MultiRenderTarget

Methods


RenderSettings : Void

constructor

Name Type Description
function RenderSettings()

RenderSettings : Void

constructor

Name Type Description
rendersettings
function RenderSettings( : RenderSettings)