Table of Contents

Scripting using Nada in the Zilch Engine.

customcomponents #beginner_ii

NadaScript, Component Class, Initialize, Update

variables #beginner_ii

Variable Types, Assignment, Acessing Owner Component Variables, Class Variables, Local Variables, Scope, Property Attribute

conditionals #beginner_ii

if, else if, else, ==, <, >, <=, >=, ||, &&, !, !=

functions #beginner_ii

Parameters, Return Types, Calling functions on other components

loops #beginner_ii

while, for, foreach

consoleprinting #beginner_ii

Console Window, Console.WriteLine, Printing Strings, Printing Variables, Basic Debugging

Events #beginner_iv

LogicUpdate, CollisionEvents, DestructionEvents

Events II #beginner_iv

Custom Events, Dispatching, Sends, Custom Event Data

Actions #beginner_iii

Property, Delay, Call, Sequence, Group, and Looped Actions

Arrays #beginner_iv

Arrays, Array Methods, Element Iteration

DebugDraw #beginner_iv

DebugLine, DebugCircle